Bit of an odd duck, this game. For one, there was a lot of control issues with this game that really annoyed me. For one, I couldn't even start the game for the longest time since it didn't accept my inputs: for some reason, it expected me to hold the Z key to start instead of just pressing it. From then I did notice that inputs always felt really laggy and delayed, so maybe there's something weird going on at the core for reading inputs. Learning the game was weird as well since, for some reason, despite 'One More Hint' being the primary title game, the tutorial initially teaches you one of the other games instead: why?
Anyway, looking past the initial confusion and wonky controls, the game itself was also a bit mixed. I did like the concept of reading through various clues to find out the culprit, and I liked the little touches like the culprits speaking as you hover over their options. However, and maybe this is just me being stupid, but the clues didn't make much sense to me at times. Mostly they always felt like vague, emotional, circumstantial statements, instead of laws or facts that you can deduce from, and I never felt I could use them to reach a solid conclusion (maybe that's 'realistic' but doesn't make it fun). It didn't help either that the game kept paging away automatically while I was still trying to read the clues, making the whole experience even more frustrating. Would much prefer if the clues would fit on a single page or if we could control when it flips pages. It's kind of pointless as well since if you fail, you can just go back and eliminate the answers one-by-one since the puzzle doesn't change and it'll reward you the same in the end anyway.