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Dungeon Golfer

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It's a great game however, it's fairly short so maybe you could put in more levels later, or maybe make a sequel.

The idea is not bad, but I personally think the controls are a bit annoying to use, I'd add for example the ability to throw your weapon. Also the graphics could be definitely improved and the fact that the dungeon is always the same makes it have very little replay value.

With a couple of major changes it could become a pretty good game!

I understand that this is a work in progress, but the golfing mechanics need a lot more work. Pulling the mouse back to putt drags down the action, whereas having a gauge that swings high to low that you can click on for the force will make the action a lot snappier. This can give the players a lot more freedom of movement and then you can add in enemies, traps, treasure etc. to encourage movement.

When you do get the mechanics fully sorted out, I suggest some stronger links to the dungeons and such. It does feel more miniature golf than dungeon, but if you keep working on this it will come.

Good luck.

Credits & Info

2.71 / 5.00

Oct 8, 2021
12:08 AM EDT