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ProjectTenacity

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I'm assuming that this is a work in progress, and that this is a test for different environment effects on the player. For that I'd give full marks: wind affects work well and the platforming elements seem solid for the most part. The only issue I have is the falling/jumping animation. It feels very weak in contrast to the strong, confident running animation. Tweaking that will help give the character a stronger personality.

Now you need a concept, levels and enemies and it's off to the races. Good luck!

I would recommend the Unity tile map system for the blocks
Here's a good tutorial by Unity: https://www.youtube.com/watch?v=fmNtibNWPhc
I recommend putting these in a subfolder btw
But the running animation is fine, I love it!

Not bad. Controls aren't really explained though. and the jump button does get faulty at times. but otherwise not bad. jump animation needs to be a bit more static as it twitches the leg rapidly. Keep up the good work.

The controls are a bit strange, sometimes when you jump the player wont jump... the game kind of feels like there isnt much point to it... some instructions would be usefull so that you know what to do and what to press. To be honest the game still feels very unfinished...

Neat demo of some physics, but the giant wall at the end was a little anticlimactic. Maybe consider capping the speed in the direction of the wind, the switch from "fighting the rage of the storm gods" to "breaking the sound barrier with my bare skin" makes that area with the four platforms unreasonably hard.

Really like the sprite for the main character and background!

Credits & Info

Views
340
Faves:
1
Votes
72
Score
2.44 / 5.00

Uploaded
Oct 7, 2021
12:47 PM EDT