the 200km medal should most definitely be removed. on that note, the entire game after reaching the spaceship should be reworked, if not removed completely as well.
disclaimer: my pc is bad, like real bad; it's so bad most action games become literally unplayable because they run at a snails' pace, with lots of delay.
in this case, it actually works in my favor because i'm somehow still able to play, except the entire game is in ultra slow mode, meaning i have 10 times the intended time to react to platforms, and then some. i'm basically cheating.
this is to say, the issues i'm encountering are not due to a skill issue.
starting from 120km platforms become more scarce. you'd think it's intended to increase the difficulty (which is the case, but not at soon as that), except some of them are so far apart you physically can't make the jump from one platform to the next.
also if you're unlucky enough to get platforms on opposite sides of the screen twice in a row, you're also doomed because they're unreactable due to the momentum of the character (although this is not a bug, it's pretty unfair. not an issue with slow pc but i figured i'd mention it anyway)
turns out some platforms are entirely invisible, or at least that is my assumption because i'd sometimes bash into the void and be propelled upward anyway: this is bad for 2 different reasons.
- while the game assumes there are enough platforms to jump on, you can't see them, meaning you're more often than not left with no platforms to work with, and the only thing you can do is bash down and hope you hit something;
- sometimes you plan to hit a platform far below the screen, but you accidentally hit an invisible one that was inbetween. this means you are suddenly propelled upward with a different timing than expected, leaving you with much less time to react to the next set of platforms (coupled with character's momentum, this is a run killer). this makes the game difficult to react to even while it's insanely slowed down, so i can't imagine how worse it would be if the game were to be running normally.
not exactly related to the bugs themselves, but i barely made it to 200km, except i got unlucky with invisible platforms and fell. the height counter also got reduced as i was falling and i ended up barely short of 200, meaning i didn't make it for the achievement. it may be a good idea for the height counter to only be able to increase, or for it to hold onto the highest point reached while ascending, to avoid situations like these.
the issue with invisible platforms is only speculation on my part, meaning it's entirely possible that it's actually platforms not spawning as needed, or the character being able to bash into empty space sometimes, which would make it an even worse situation.
the base game is challenging enough on its own and it works perfectly fine as-is.
it's a solid game, so it's saddening that it's brought down so much by post-game bugs.