you can use the harpoon to move a bit faster... sometimes
usually it doesn't speed you up so you can dodge anything, you kinda need to get lucky for that to happen.
Network Jam entry
[ENG]
A platform game based on the deep sea and outer space.
You wake up in search of answers, you travel to the sea to find yourself and enter the depths of a sea cave, as the rooms pass the light will be consumed by darkness while you discover the secrets of the heart of the ocean.
INSTRUCTIONS
Left click: Use harpoon
Spacebar: Unhook
Holding left click: You stop time
Right click: You use your weapon
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[ESP]
Un juego de plataformas basado en el mar profundo y el espacio exterior.
Despiertas en busca de respuestas, viajas al mar para encontrarte contigo mismo y adéntrate en las profundidades de una cueva marina, al paso de las salas la luz será consumida por la oscuridad mientras descubres los secretos del corazón del océano.
INSTRUCCIÓNES
Click izquierdo: Usar harpon
Space bar: Desenganchar
Manteniendo click izquierdo: Detienes el tiempo
Click derecho: Usas tu arma
you can use the harpoon to move a bit faster... sometimes
usually it doesn't speed you up so you can dodge anything, you kinda need to get lucky for that to happen.
desafiante y entretenido,pero llega a ser muy frustrante y no hay mucha motivacion o recompensa al explorar ojala este juego se publique
A solid core gameplay loop: the harpoon mechanics is pretty versatile, allowing quick agility movement. Once I realised that there was a slow-down function everything clicked.
Now, you just need to build a substantial adventure with the concept: more levels, different enemy types and obstacles to challenge the player with your concept. Good luck!