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Reach the top.

Beat your personal and the developer best times!


"wasd" = movement

"r" = reset Level

"t" = next Level

Let me know, if you are interested in more levels/better style etc. - I'm happy to hear about your feedback!

Join the discord: https://discord.gg/aUT27NzN

** Update 03.09 **

-Release of V1.0

-tuning of various levels

-tuning of some sprites

-various small changes

** Update 24.08 **

-new UI

-new smooth camera

-added music

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This is kinda just raw honestly, the art that is used seems to be from 2 different sources so it clashes a bit, and also some sprites are stretched or shrunk so they look kinda not good. The player shrinks after ducking once (though i think the hitbox size stays the same). The camera is always offset to the left which is pretty dumb because in at least a third of the levels you are going left and the camera makes it harder to see what is in front of you. There is also no jump buffering or coyote time which are kinda essential for good controls in a platformer. Overall... do better.

BoonAtWork responds:

Thanks for your Feedback CheeseBaron.

I agree to your points.

We got now a smooth camera. For the controls I extended the range, from which the player can jump on edges - good hints with the jump buffering/coyote time - I will look into that common elements.
Also the UI got a fresher look.

The art.. that seems to be an general thing to get into, where to find good art or maybe how to create it on my own..

Credits & Info

2.45 / 5.00

Aug 23, 2021
2:36 PM EDT