A nice little puzzler! Felt like it did everything that a great puzzler should do for the most part: had some interesting mechanics as a concept to work off of, with levels that slowly increase in difficulty and complexity, all while having some interesting eureka or gotcha moments. Man, when it started introducing those spin tiles and such the game really made me pause to think, haha. Only negatives I could think of is that it felt a bit annoying that you can't move with arrows or WASD as a possible option from clicking on every tile you want to to move to, and I did feel like the need for a tile that you stand on to build was a little vestigial or unnecessary: not bad or anything, but I just felt like it would work fine if you could just build no matter what tile you're standing on. Solid work overall!