Something i've been experimenting with...
i tried to optimize it for browsers but it may still be laggy, as the enemy AI is constantly deciding what to do. This game doesn't have a win scenario.
Some stuff is screwed up because of javascript compilation in GMS2 (and maybe my spaghetti code).
Music used is "Medium Alert" uploaded on opengameart under public domain by Sudocolon.
==CONTROLS==
WASD - movement.
LMB - fire
RMB - place a mine
Shift - switch camera modes
==WEAPONS==
1 - cannon
3 - ironpiercer
9 - OP ironpiercer.