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Author Comments

WASD or arrow to move around

R or Space to restart the level


This was originally an entry for the GMTK game jam but it was too fun to not update. I listened to your feedback and fixed a lot of issues.


I didn't make this game all by myself but I got help from Michael Silverman and CompozerJun. Further details about the roles check out the credits in the game.


The game is finished. The only update is going to be bug fixes.


How I updated the game

How I made the game

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Not much I can say about this game that everyone else hasn't already said. Thoroughly enjoyable, nice smooth gameplay & makes you think, what more can you ask for. I'm surprised about the score, I thought this would rate over 3.5. Great job, look forward to seeing more from you.

marui32 responds:

Thanks! Going to update it later on and maybe release it as a full mobile game so stay tuned for that.

This is why I come to this site. Absolutely excellent.

marui32 responds:

Wow thanks!

a good puzzle game. i like the concept and the movement seems smooth. wish there was a menu where you can select what level. most of the game was easy except this one level where i was super stuck and idk the level number. one thing i would really change is to add a undo button. over all a good game

marui32 responds:

Thanks! I thought about a undo button but then the game will be too easy: Several people keep saying that so maybe I will. overall thanks for your feedback!

Fun little game. I enjoyed it!

I know you're not updating the game, so I'll gear my comments more for items to keep in mind for future games. And I know that it's hard to get full basic interfaces for game jam games so take these comments with a grain of salt.

1) ESC or menu button for level select, and level numbers. This game is pretty forgiving since it doesn't restart you all the way back. But for games where you think people are going to be playing for more than 5-10 minutes, it's good to have a level select. Especially since this is more than 20 levels.

2) Most of the levels have a mini tutorial ".gif" at the top, except for level 3. Yes it's easy to figure out what to do, but most of the game is graphically self-explanatory. This is more of a nit-picking item for you to be consistent in how you handle things.

3) Levels 15, 16, and 17 feel like pretty much the same level.

4) The last level (#21 I think) is the type of level that you could take and launch this game into a higher quality game with a full suite of increasing difficulty levels. I think the spanning idea is really neat, and you could take the idea of spanning, breaking, adding, spanning, breaking in a single level and really run away with the puzzles for this game, by making the player touch 2+ exit portals simultaneously on the same or different platforms.

Again I know you're not updating this version of the game. But I think with the concepts you introduced and some hardcore level planning, and polishing up of the UI and some more music, you could do a sequel or bigger version of this game that is mobile app store $ quality.

Good Luck!

marui32 responds:

Thanks. Love that you have such good feedback every time! I thought about adding more than 1 green block that the player has to touch but I think I am going to put this project to the rest. If I am ever going to update it I am going to redo everything and start from the start because many of the core mechanics/systems are really bad. An I was working with a team don't know if they want to take it to the next level either. Again thanks for such great feedback it means always a lot!

Nice game here. Some of the levels were too similar. I'm sure part of it was by design by then
changing something slightly to make the level play differently, but it didn't feel that way to me. Otherwise, I thought there was a good amount of challenge and it was a fun little game.

marui32 responds:

Thanks! Some of them were really similar yeah, I should've changed the order so you wouldn't see it though.

Credits & Info

Views
642
Votes
71
Score
3.23 / 5.00

Uploaded
Jun 27, 2021
7:07 AM EDT