Works well enough as a first platformer.
I actually like the idea that enemies are almost magnetically attracted to you. I think you could make this happen on both sides of enemies to really bring some challenge to your game.
Minor Comments:
- Needs a click to start/continue on the first page. After having to hard restart the browser page from other glitches or replaying after beating it, this page is painfully long.
- WASD doesn't work.
- No way to restart/die from falling off the ledge (when i jump over the enemies at the first drop-off).
- Enemies probably shouldn't despawn after they moved once.
- The autorestart after winning the game the first time takes to the mission briefing page, but gets stuck there and never goes back to the game.
I appreciate the controls are smooth, and I hope you keep making more and learning!