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Gemini Blast

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Thanks for the frontpage!


Gemini Blast is an arcade shooter game.

Pick 1 of the 4 fire types in the right moment, and survive as much as you can.


  • Now backwards fire is a laser.


  • Fixed not working mouse wheel on Firefox.
  • Fixed deleting attached bullet (4th weapon) if they're outside the screen.
  • 4th weapon bullets now are rotating.
  • Limited the shield building (max 30 bullets).
  • Further spawn distance of yellow enemy.


Small entry made for GMTK 2021 in 2 days (~9 hours) with GameMaker Studio 2, inspired to old cabinet graphics and design.

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very yes game

Interesting idea, but a little lacking in terms of execution. It definitely has a rather interesting control scheme for a shooter, but as fun as it was to learn how to control and shoot effectively, once I was as good as I felt I could get, there wasn't much left of the game besides it: the game seemed to just loop forever with the same few enemies. It did seem to be upping the difficulty as I went by increasing the enemy density, but in such a slow, incremental manner it just felt arduous. The guns were kind of fun to switch between, but at the end of the day it felt that, instead of switching guns to fit various scenarios, it was more that I was forced to switch to laser to deal with the blue balls that can't be dealt with any other way, and then I can go back to using whatever gun besides laser. Again, not necessarily bad, but it just felt a little half-baked (which is obviously understandable for a game jam game, so no worries).

The background lights really do not help with visibility.

Credits & Info

3.76 / 5.00

Jun 14, 2021
12:54 PM EDT
  • Aseprite
  • LMMS
  • GameMaker Studio 2