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THEY WANT YOUR COLOR

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Author Comments

My first game, ever! i really hope you guys like this ive been working on it for quite some time and its been a long journey. i needed a break form music my life has hit a turning point and i moved out of my old place. have fun and if you can beat this game i will send you the first half of the album before it releases hahaha


CONTROLS!!!

Music might not start on level one unless you click on the eye


WASD TO MOVE, S TO GO THROUGH DOORS.


IN ICE LEVELS YOU CAN HOLD JUMP TO JUMP HIGHER.


CLICK ON THE EYE TO RESET THE LEVEL IF ANYTHING HAPPENS!!


thank you all so much. i might update the game if there are any bugs i missed but thank you for playing and i love you!

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Wow! First game ever? This is a well designed game. Very cool. I like the increasing difficulty in the levels as they progress. I am glad for the jump control change with the standard WASD keys, although I am more coordinated with arrow keys. I made it to the icy level with three, YES three bats. I liked how the character's movement made the bat run into the spikeys. I found the icy levels very slippery and difficult. I think if I were more agile with WASD, I would progress further. Nice hard platformer. Thanks for listening to my suggestions about changing the jump button. I appreciate it. Well done. Cheers!

Mel responds:

thanks a lot for playing and for the feedback!

Love The Music

Mel responds:

Thanks bro the songs were by me in this order:
1. Realization
2. Purple Hindu
3. One More Breath
4. Holy System
5. Chosen
6. Shackles

Thanks for playing! Updates soon!

Like a few other people I really liked the game.. Until the "ice cube" levels, the movement was way too slippery, and the hit boxes sucked pretty bad as well (though the earlier saw hit boxes were probably worse). I did make it through several of these levels, but finally got stuck on one where two bats come up from a 2 pits and you have to jump between up and down pointing spikes on columns. After dying.. a lot... even when it was clear that my box was no where near either of the spikes I decided to call it. I guess the annoying slidy movement didn't really ruin it for me, because I did get that far.. I really look forward to an update that fixes the hitboxes.

One last thing.. down arrow scrolls the bloody page.. as does up arrow. May wanna check into that too.

Mel responds:

Thanks for the feedback! I think I'm gonna update the game and make the spikes better and probably change the game to WASD control and hopefully the game will be a little better. Thanks for playing bro!

The music is great, absolutely the best thing in the game. The ice cube gameplay sucks the most, I'm sure about that. Medals should be added to the game, to keep people interested in playing through. Maybe a timer could be added to the game aswell, so we could see how much time we have left before we die. And last, but not least, the spikes' hitboxes should be improved,
they should have the exact same shape as the spikes.

Mel responds:

Thanks for the feedback! I had a lot of trouble figuring out the spikes rotation... I'll probably come back and update the game sometime or make a better one

The game does have some flaws that could have been easily spotted with some testing. Don't get me wrong, the soundtrack is very fine, and the graphics are okay despite being essential.

I gave up at the second ice cube stage after the red messages. That's where the difficulty spiked beyond reasonable enough to have fun.

The main issue here is that the obstacle hitboxes, and I say box, are huge squares that you unavoidably hit most of the times when there's a narrow jump to make. Any diagonal jump gets you killed by either the spike you're trying to jump over, or the spike above. You have to time your spacebar and arrow key in such a precise way, it stops being fun and starts being aggravating. This displays especially in the purple and small box levels.

Worst of all was the first ice level after the stop messages. I think I took about 200~ tries, which made me give up at the following ice level. You have to pull 8 precise jumps in a row. Overshoot, undershoot, or mess up your arrow key tapping, you go back to square 1. The worst part was dying to a cheap ceiling spike after 7 precise jumps, which I probably 'hit' with a corner of the box. I decided not to go through the second 'hard' ice stage just because of how many narrow jumps I saw in it.

Giving the player a time limit was not needed at all, the difficulty lies in the narrow timings and jumps already. And for a game this hard, not having a level select / save feature makes it much less enjoyable, since you can't complete it another time.

For a first game, it's a great result.

Mel responds:

Thanks a lot for the feedback! Yeah the final levels are pretty punishing haha maybe I should tone it down. Hit boxes are a little weird too so ill probably update

Credits & Info

Views
715
Votes
77
Score
2.90 / 5.00

Uploaded
Jun 7, 2021
11:57 PM EDT