I hope the full game doesn't have a huge difficulty curve like the demo. This game's got 2 big issues that detract the good qualities it has such as:
- Not being able to flee from fights (please let us flee when we need to. Ive had too many times where i had to let myself die because it was losing battle and had no way out)
- Running into super strong enemies so early (like the hand monster. Maybe put him in the lower level of the graveyard?)
-Small nitpick but could you give a separate over world sprites for the bosses? I wasn't prepared for that "oil" boss because I thought it was just another gross enemy blocking the road.
Hopefully these issues are solved in the full game. I actually I liked the concept of a sad grey world, the art and music is very fitting, and the mystery surrounding kept me interested but damn is it hard to enjoy this game with the problems it has now