I'm was surprised to see that there were tier 3 plants, because I can't see anyone having the patience to get there.
Pros:
The character and environment art looks good. There's a solid base for a farming sim here.
Cons:
This game is way too repetitive. Usually in farming sims, there's an assumption that crops will sell for more than seeds- having to walk to the store every single loop to see if seed prices are down and check if I can actually sell my crops for a profit is not a fun way to spend my day.
The music track is about 10 seconds long before it repeats. That does start to grate after a while.
Crops all take the exact same amount of time to grow (at least at tier 1- I unlocked tier 2 at day twenty-four and stopped) so every day is just - get up, water water water water. Go to store. Go home, sleep. Repeat until harvest day. Harvest.
If I'm lucky, a day with high sell prices comes early, so I don't have to walk to the store every day and can do my tedious watering in peace.
Keep working on it, look into the details that make similar games fun outside of the obvious structure of 'plant, water, sell'.