i did a good job, uwu!
i like it, could you make the hitboxes more acurrate?
nice idea about having to stay hangin for the platforms to move.
no bugs or errors appeared to me while playing it and it was short but fun.
arrows to move
c--> jump
i did a good job, uwu!
i like it, could you make the hitboxes more acurrate?
nice idea about having to stay hangin for the platforms to move.
no bugs or errors appeared to me while playing it and it was short but fun.
thank you so much for playing!!
and I m thinking of reusing this mechanic in an upcoming game and I'll consider making it more accurate, but can you explain what exactly wasn't accurate?
thank you again for the feedback.
solid and cool game.
thanks
cool concept,
thanks
I love this! The puzzles are very interesting and challenging, I think it's unique that Catherine hangs onto the edge of a block for it to move! Is it a power of hers to move the blocks? The animation of Catherine is also very lovely and smooth! Great job and great play <3
thank you very much for playing the game and the nice feedback, and to be honest, I didn't think of a story for why the blocks are triggered by ledge grabbing (its just a mechanic) but I loved your idea!
Um.....wow.
This was actually good.
thanks!!