i dont like you
Description
Test your swimming skills with this ragdoll physics game by controlling only your arms. Can you make it all the way down to the treasure?
This game is inspired by the great Bennett Foddy who created games such as 'QWOP' and 'Getting Over It'. Therefore this game falls in the category "Rage Game" and it's not for the entertainment of everyone. At least if you are playing the game on Normal or Impossible difficulty.
Controller support.
Ludum Dare 48
The initial game was made for the Ludum Dare 48 Game Jam with the theme "Deeper and deeper" and created from scratch within 72 hours. You can checkout the submission and voting results here:
https://ldjam.com/events/ludum-dare/48/how-to-swim
The version that is available now is a post jam version, where we added additional difficulties to enable more people to enjoy the game and an in-game timer + online leaderboard for those who want to test their performance against others.
If you want to play the unaltered Jam version, just play on Normal difficulty.
If you are completely crazy, try the Impossible mode.
How to Play
Team
Changes
v1.0 - 26.04.2021 - First Version
v1.1 - 28.05.2021
i dont like you
first clear, (maybe) LETSS GOO
this was cool! i like the mechanics
suprisingly good, i enjoyed the gameĀ“s janky mechanics
Got to 90m and my hands started cramping bad, had to stop :^(
Fun game! Feels more responsive than qwop did, and has high-stakes progression which I enjoy. It's nerve racking when you start to float up quickly and lose 10m, the panic really kicks in
The game doesn't tell you this, but there is actually a pause menu when you press Esc or Space. I'm an evil person for not telling players this, but the game in generell is evil. So :D
It's very sad that you had to stop at 90m. There would have been a surprise when you get to the treasure chest.
And yes, we are very happy with how the panic increases when the player starts to float up or turn, which then leads to wrong inputs which just causes a death spiral until the player lost way too much progress. Rage and frustration intensified.