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SpinPlan

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Author Comments

iu_288555_5835282.png


The Eggo species has waged war against the planets! Luckily, the planets are benevolent, and decide to help the Eggos get what they want.


iu_288556_5835282.gif


Use gravity to get the Eggo combatant to your core! Rotate yourself!


  • Use the arrow keys or drag your mouse over the arrows to spin the planet.
  • Get the Eggo combatant to your core.
  • Don’t hit the ground too hard!
  • Click twice in the middle of the screen to restart, or just press R.


I made everything by myself: code, graphics, music and sound effects, so rate everything if you can! I really appreciate comments.


Firefox users:

You may experience audio skipping and slowdown in the main menu, especially if you have other heavy tabs. The game itself is way less laggy. If this bothers you I recommend downloading the game here: https://gamejolt.com/games/spinplan/610572


Revision 27/4

I have added keyboard controls, very sorry for not having them initially.

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eu amei esse jogo seu cheiroso

The controls are confusing... it doesn't seem lirw the gravity or anything. Like the visuals and story though

Fupicat responds:

I legit don't know what's wrong with the gravity.. though thanks for the comment!

somewhat good but the physics are bad
when I rotate the planet the eggo goes like everwhere
at the end its barely alive
edit: I was being careful that's what made the eggo lose health
I just moved it slightly and the eggo goes in the opposite direction

edit2: ok found a way around questionable physics; let the eggo slide like, a lot

Fupicat responds:

Well yeah you have to be careful
Edit: uhhh not so sure. The physics may be hard to wrap your head around but they totally make sense.

Cute, if not that elaborate, graphics, and very fun story, made me laugh. Nice music, short, but didn't get tiring even as I played a lot.

That said, I can't bring myself to rate it highly, because the gameplay is really bad.
The idea for the gameplay is very good, but the execution really seemed to have no strong points.

The way the spinning works feels unintuitive at best, and buggy at worst- it always felt weird to use my mouse instead of the arrow keys, especially when the arrow keys would be easier to synchronize than areas of the screen where the mouse could only be on one at once. And sometimes, the game doesn't register that a click stopped while you move the mouse, which usually instakills the eggo.

Also, gravity is the central machanic here. And it doesn't fucking work. When you change the gravity, the eggo goes hogwild, going in the opposite direction that you just spun or just going up. This has no logical reason, but makes everything much harder in a cheap way, rather than requiring difficult level design. I seriously can't tell if it's a bug or intentional, but it's infuriating to play with and not how gravity works.

I really wish I liked the game, though. It's a fun idea. The concept reminds me of Loco Roco.

Fupicat responds:

You only need one area of the screen to control, just pick the one that feels more comfortable to you. Also the gravity literally only goes down, not sure what happened.

Cool concept, but it feels unfinished. You should try polishing up the controls, or maybe making it so you use the arrow keys instead of the mouse. The physics also at times bugged out, so I'm not sure what that was about. I think this game has a lot of potential, so I really hope to see a more polished version. :)

Fupicat responds:

Thanks for the comment! Well, it is a jam game, but bummer it feels unfinished. I will not budge on the controls though, using the arrow keys to control this was a nightmare and this feels very natural to me.

Edit: As it turns out I have budged on the controls. You can use the arrow keys now and it's not half bad.

Credits & Info

Views
735
Faves:
4
Votes
56
Score
3.24 / 5.00

Uploaded
Apr 26, 2021
8:44 AM EDT
Software
  • Krita
  • Godot Engine
  • BeepBox