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Flashfire Fist

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Author Comments

design fire spells to kill enemies

wads to move z to undo

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I like the idea, but the game really needs a proper tutorial, or at least better instructions. Also, the controls feel really awkward to use, especially if you're trying to do anything more complicated than sending a fireball along X or Y axis, especially since you have to pause the game to see the controls(and have no way of seeing what you've already entered). I don't even want to think doing anything elaborate enough to require arrays... I think I'd just have to write the sequence down and then hope you don't make any typos(it really doesn't help that you have to press both keys at the exact same time or the game registers it as a block).

karpopper responds:

thanks for trying it, you can hold the number keys instead of pressing at the same time to switch moves and you can hold z to undo to fix a mistake, its still kinda hard even for me, but those things make it more doable. I could try and change the controls screen to make it clearer.

Emm I really don't get the reason behind this. There's no challenge in most levels. Are they random or what? What's the purpose? What's the plot?

There's something really, really wrong with the controls. At least with the keyboard ones... I can't land a single hit because of that. Also, the ladders are really annoying. Has potential, but it's basically unplayable at the moment...

The only thing I don't like about this game is the mechanics of the ladders.

pretty glitchy

Credits & Info

2.42 / 5.00

Apr 23, 2021
12:42 AM EDT