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Gun Orphan

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*NOTE*

This default difficulty of this game was balanced around the assumption that you are using a mouse. If you are playing with a trackpad and having trouble, you may prefer the easy difficulty setting. The difficulty can be changed after starting the game, just press P to open the pause menu and select a new difficulty.


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Thanks a bunch for putting this on the front page!


INFO


I have converted a big chunk of my finite human life span into this video game, which I now present to you.


In the game, you use your psychic orphan powers to murder enemies in the most brutal manner possible. Also, there is cool club music and guns.


I recommend that you play full screen.


CONTROLS


Orphan Controls:

  • WASD/Arrow Keys - Move
  • Hold Space - Shadow Sprint (Move Fast)
  • Hold Alt/Right Click With Mouse Over Enemy - Mind Ray (Blows Up Head)
  • Press Alt/Right Click With Mouse Over Gun - Gun Kinesis (Remotely Pick Up Gun)


Press P when in-game to open the pause menu. This menu can be used to:

  • Change the difficulty
  • Go back to the title screen
  • Toggle on/off the display of current run time in game
  • Toggle the audio state: Unmuted / Music Muted / All Sounds Muted


Press R when in-game to reset the current level


Press Left Click to advance dialog


TECHNICAL


I support recent versions (less then two years old) of:


Definitely don't play the game on the non-chromium version of the Edge browser, there is a bug in its implementation of web audio which causes the game to run slower the more you play it.


If you are playing on Opera, turn off mouse gestures, otherwise the control scheme will result in you opening and closing random tabs. Alternatively, you can remove Opera from your computer altogether and install a normal human browser.


Updates


Thanks for the feedback! I'll post any patch information here.


1st April

  • Massively nerfed the Mind Ray power to make it work more like I intended it to
  • Increased contrast in several areas of the game, most notably between the wall panels and floor
  • Slightly reduced the inertia on character movement
  • Removed most room geometry that could get in the players way


3rd April


Sprint With Shift Support

Added support for sprinting with shift. There are good reasons I didn't do this the first time around:


  • In Firefox, shift-right click opens a context menu which de-focuses the game, even if it is full screen. This is a problem if you prefer to mind ray using the right mouse button.
  • On Windows, shift-alt opens the keyboard language settings. This is a problem if you prefer to mind ray using the alt key.


There is nothing I can do to disable these hot keys - its entirely up to user configuration. You can disable the keyboard language thing by following the instructions here. I don't know how to turn off the shift-right click thing, so if you want to sprint with shift, use chrome or a chromium based browser.


Due to the above problems, I haven't integrated the shift-key option into the tutorial. It's just an extra feature for those who read the patch notes.


Happy Friends Mode

As there was a bit of controversy regarding the orphan death component of this game, I have added a new "Happy Friends Mode". With this option enabled, instead of dying violently when defeated, the orphan will get a lollipop and pat on the head from her pal FriendThing. Yay!


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Fan Art

Check out an awesome drawing of the Orphan made by tsunblock here: https://www.newgrounds.com/art/view/tsunblock/the-orphan

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Take control of the titular Gun Orphan (an adorable child soldier) as you use her telekinetic powers and a wide array of guns to kill any obstacle in your path.

Gun Orphan is a mouse-and-keyboard multidirectional shooter. With your mouse you can pick up weapons/fire them, or kill enemies with your telekinesis directly. The "shadow sprint" ability makes your movement very dynamic - which is necessary to dodge the large number of projectiles you'll face. Your battles are accompanied by a pulsing, hypnotic synth-soundtrack which makes me bob my head as I'm playing. The art is stylish, with our bright pink gun orphan placed in cold grey landscapes lit by neon gunfire.

The game is separated into stages which act as checkpoints and restore your life upon entry, and culminates in a satisfyingly challenging bossfight. Fantastic work, highly recommended!

I feel that this game can be optimized to hell and back by anyone with enough dedication. Finding out I could shoot and use the mind powers at the same time opened the door to a bunch of new strategies that went along with the shadow sprint.

this game makes me feel funny

gaming

10/10 sounds like something the CIA would do.

Credits & Info

Views
85,880
Faves:
1,416
Votes
1,755
Score
4.54 / 5.00

Uploaded
Mar 31, 2021
4:35 AM EDT