The arrows to be clicked on, didn't look like arrows. The game however was colorful and it has good audio, to make the idea, worth while. I like the abstract bubble presentation. It looked very fresh.
I finally came back to flash after like 11 years...and after it officially died, haha.
Inspired by the likes of Mata Nui Online Game (MNOG) Stranded on a Desert Island marks the first time I even so much as look at flash in ages. Special thanks goes to Dungeonation for actually pushing me into starting and finishing the project.
This is part of the Flash-Forward-Jam. Here's hoping it's at least somewhat fun.
The arrows to be clicked on, didn't look like arrows. The game however was colorful and it has good audio, to make the idea, worth while. I like the abstract bubble presentation. It looked very fresh.