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Author Comments

Just a game project which i had to finish for a University assignment, i liked how it ended up having 4 levels and a final boss, the controls are the basic "W, A, S, D" or the Arrow keys as well, the active ability of your weapon is used by pressing "Z" or "Shift" as well, to change your weapon you press 1, 2, 3 respectively, and you have to press "Enter" when you are over an active portal (big ones at lobby / when minibosses are defeated) to go thro it.

All visuals and graphics were done by Twitter: @Decarabia7

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Press anywhere = press any key. clicking doesn't work

asdedo responds:

Ah, sorry for the issue, im not a native english speaker so im still confused on some occasions.

This game is way more addicting than it should be. I'm not too great at the game, but I found out that pressing shift makes your weapon go into 'Boomerang Mode'

Overall, this is amazing :D

asdedo responds:

Thanks a lot, i made it with a lot of love and time, pro tip, if you move wisely around the horn when it returns, you can have it "orbiting" around you !.

Good Game! I like the physics of how the character continues to move with the momentum of the weapon. It might benefit from a little tutorial or something

asdedo responds:

Liking the idea, the first level was my attempt at a "tutorial" as only basic enemies spawn, and you have a lot of ground to test your different weapons, also when the first miniboss spawns, the other enemies automatically die, to give you space to check how to defeat him, all levels after the first one have spawning minibosses while normal enemies keep appearing.

Credits & Info

3.00 / 5.00

Jan 22, 2021
1:21 AM EST
  • Construct 2