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Can you beat the square? DEMO

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Author Comments




WASD to move. Mouse to look around. Left mouse button to fire. Space key to dash.


Left Stick to move. Right Stick to look/fire. RB to dash.

Full Game will be available here:


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Wow! Who would've thought one little square can be a load of trouble?

I liked the game, the only thing I noticed is that the projectiles are not removed when the victory screen appears. You did a good job on the amount of content well done!

This is a pretty cool idea you got here. Sounds sound good, music works with it well, and and the art style is pretty nice. Enjoyable concept, good controls, and solid animation. Not much to really complain about. It isn't the greatest game I've ever played, but it isn't bad by any means.

This is excellent, the gameplay is simple when applied solely to the player, but the ranging attack styles of the square keep you on your toes. For the assets however I think they could use a bit of revamping. The art is cute, but the mixed pixels look really weird together. The main problem is the audio. The sound effects are a little to unfitting, like the sad "awww" when you lose. The music is also very peculiar, seems like a lot of stock instruments that don't really sound well together. Excellent Job!

theSmetter responds:

thanks for the feedback! When it comes to Art it's always a compromiss, since everyone has diffrent tastes! So far most people liked the music and some even especially liked the music!

This is a really fun game so far, but I'd much prefer if dashing was done with a right click instead of using the spacebar, or give an option. Also, I did think levels 9 and 13 in particular were a bit unfair. I think at least one health refill during a fight would help out with harder fights, at least on a lower difficulty.

theSmetter responds:

Hey! thanks for the feedback! That Option can be added for the full version. Also I am thinking about perks like hearts or other things could pop out randomly, that can be collected.

Credits & Info

3.17 / 5.00

Jan 5, 2021
1:02 PM EST