Ratings are way too low for this. This is very competently made, especially for a first game.
Great job, and I hope the ratings don't stop you from making a highly improved sequel!
My first game made in Unity
Ratings are way too low for this. This is very competently made, especially for a first game.
Great job, and I hope the ratings don't stop you from making a highly improved sequel!
It's kind of a shame that the rating is so low on this one—it's really solid for a first game! The mechanics here are insanely simple but there's a lot of fun little touches that keep it engaging, and the length of the game is pretty short but it doesn't overstay its welcome. These two points totally remind me of late-2000s Flash games.
I did notice that you introduced a mechanic *very* late in the game—just when I started to get the hang of it, I was met with a "you win" screen. Maybe you can start expanding on these ideas in a sequel? The background was also kind of confusing because I tended to focus on the brighter parts instead of the darker parts, resulting in the arrows pointing in the opposite direction of what I had the gravity set to.
That being said, again this is a very solid game overall, especially for your first one! I'd love to see more in the future.
best game ever :)
Great concept and execution! And that bg music is just fantastic <3 The only reason it's 4.5 is because there's no menu like level selection or settings where you can lower vfx sounds (they a bit too loud for my liking).
Holy heck, this a great first game! The graphics, the difficulty curve, the physics even - all hit the mark perfectly!