Very good, I went through and got all the badges and it was entertaining all the way through!
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DECISIONS MATTER, INSPIRED BY 60 SECONDS!
Annual Health Check results came in. Santa is marginally obese and is at risk of developing serious health conditions. Christmas is within a month - at this rate, Santa won't be able to fit through any chimneys to deliver presents (if he actually prepared any!).
Join Manager Elf, manager of elves, on his quest to help Santa with his procrastination and dietary choices before Christmas. Can you discover all of Santa's Christmas endings?
Available on WebGL, MacOS & Windows.
Download the game at https://two-pigs.itch.io/ordeals-of-december!
CONTROLS
Simple mouse controls anyone can master. Use your mouse to navigate throughout Ordeals of December and decide what Santa would do / eat. If you're stuck with Santa management, just do what you would normally do :).
CREDITS
CONTACT / FOLLOW US
Follow us on Instagram @twopigs.studio / Twitter @twopigsstudio!
GAME UPDATES
21-Dec: Updated game with leaderboard & medals.
Very good, I went through and got all the badges and it was entertaining all the way through!
aw man i thought there was a achevement for killing him, aw
"Santa is currently ahead of his presents & weight target. Can he do better?"
No, no he cannot! He's doing his best!!!!!
I like the message about a work/fun, healthy/treat balance. I "won" on my first try, but I wonder if it's worth replaying for the other endings? I don't want to see him sad or overweight....
I got all the endings, wish the way to end the day was shorter though
It's a nice little game: good moral message, a large variety of interesting events and funny dialogue, and some charming graphics. I felt, overall, that it was a bit drab and dull, however. It just felt like days went on and on with just doing the same thing: allot hearts to tasks, pick food, click door, maybe get lucky and do a special event, repeat. Everything was just text, text, text. I think it would really help if there was some extra art and sounds peppered in to make it more exciting. For example, you could show some cute drawing for the events, like Santa with his snowmen, instead of just describing them with text. Also, maybe you could have some sound bites for when Santa is feeling sad or happy, and maybe have some more flavor text, quips between Elf and Santa, to make things more lively and sociable and show their progress. Also, instead of just making the present pile a percentage, I think it would be cool if the bag kept getting fuller and fuller with presents and such. Just need a lot of little things like that, I felt! Still, a cute wholesome game nonetheless.