GIMME A THRUST
Ola! I thought it would be cool try making a Christmas-themed game, so here it is. Ola! Tannenbaum is a quick arcade game where you're going to need good timing, lightning reflexes, and absolutely no sense of colour-coordination to create the most chaotically decorated Christmas tree ever. Start by placing baubles, tinsel and fairy lights and top everything off with a star on top. Will you be a bauble boffin or a yuletide liability?
Ola! Tannenbaum is an accurate simulation of what it is like to decorate a tree after too many glasses of sherry and with your eyes closed.
I tried to make an in-game tutorial that explains everything reasonably well but here's what you need to do in more detail if you're planning on min-maxing this.
Top tips for a truly terrific tree:
Updates:
•v1.04 - Added a screenshot function at the end of the game. It doesn't work quite as it should, it says 'screenshot saved to the desktop' but it just seems to dump it in the top right corner of the game area. So it *does* 'work'. Anyway, if you want to save screenshots of your score or your beautifully decorated tree; you now can.
GIMME A THRUST
Merry Christmas
Really nice
Thanks! Happy Christmas :)
Played this a bit late but it was definitely still worth it. The concept is something that's really fun and feels like an arcade game. So it's addicting once you start. Keep up the good work!
Glad you enjoyed it, yeah I was imagining as an old-school arcade game. :)
Cool little fun arcade game! I like how there is a bit of a double-game going on, where one game is just you focusing on getting a high score by hitting the targets, but another game is looking for opportunities to best decorate the tree in a good way (like looking for targets where you can criss-cross big lines of tinsel and such). Wish I could save/print my final tree image and score and compare it with others to see who's the best decorator along with the highest score, haha! Also, I kind of wish it would automatically opt-out of the tutorials on a retry, but it's not necessarily, fine as-is. (Also, this is probably silly, but the flashing tutorial text is already enough for emphasis, having the circle targeting for the flashing text made me actually think I needed to aim the bauble there at first, lol)
Really glad you enjoyed it! Pico-8 usually lets you take screenshots from the game with the F6 key but that doesn't seem to work when playing it through HTML5 in-browser. I'll see if there's another way I can get a screenshot into the game.
bom mas n entendi o conceito ;-; ,as com tudo fico estramente demais sua pixel art