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Reduce 2 - Summary

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Delsin's first secret 25 Points

Complete "Delsin's first secret" puzzle in the "Secrets"

Keni's first secret 25 Points

Complete "Keni's first secret" puzzle in the "Secrets"

Keni's second secret 25 Points

Complete "Keni's second secret" puzzle in the "Secrets"

MariogD's fifth secret 25 Points

Complete "MariogD's fifth secret" puzzle in the "Secrets"

MariogD's first secret 25 Points

Complete "MariogD's first secret" puzzle in the "Secrets"

MariogD's fourth secret 25 Points

Complete "MariogD's fourth secret" puzzle in the "Secrets"

MariogD's second secret 25 Points

Complete "MariogD's second secret" puzzle in the "Secrets"

MariogD's sixth secret 25 Points

Complete "MariogD's sixth secret" puzzle in the "Secrets"

MariogD's third secret 25 Points

Complete "MariogD's third secret" puzzle in the "Secrets"

Mazurek's first secret 25 Points

Complete "Mazurek's first secret" puzzle in the "Secrets"

Mejson's first secret 25 Points

Complete "Mejson's first secret" puzzle in the "Secrets"

Mejson's second secret 25 Points

Complete "Mejson's second secret" puzzle in the "Secrets"

Zip's first secret 25 Points

Complete "Zip's first secret" puzzle in the "Secrets"

Author Comments

Welcome to Reduce 2 - Summary!

This project sums up all events that took place after both parts of Reduce 2...


I think it's worth getting acquainted with this project, since it gives you the whole story (or: since it gives you another side of the story), and allows you to understand (if you don't already) the events and situations that unfold within and progress this complicated plot.


All content is divided into two main sections: Heroes and Map:


In 'Heroes' we have the opportunity to choose 22 characters (there is pagination) and look at them from different angles:

  • 'Look' - look at the character's appearance and behavior,
  • 'Information' - all information about our heroes - how they were before and how they changed through this... "adventure",
  • 'Condition' - heroes' mental and physical condition - what wounds they have suffered and the changes that have taken place in them (not always good),
  • 'Secrets' - special hidden 'flavors' of our heroes - that is all new equipment to be presented in Reduce 3! You will need to complete / arrange jigsaw puzzles to see them - that's why this is a 'Game Project' type.


NOTE: Be sure to click the trophy icon before you leave a puzzle to get the medal - it doesn't unlock automatically! Each puzzle is reset after exit.


In 'Map' you will be presented with a map 'drawn' by the characters, with marked locations for all events that took place throughout the 'Reduce Saga', along with the opportunity to see photos at any given moment in history (or: from special moments in history).


If you prefer to watch Reduce 2 - Summary on your desktop click here!


FLASH WILL NEVER DIE WHILE WE'RE ALIVE!


Join the movement and help spread the message! Feel free to use our logo for your own productions:

  • .FLA (animated version - source file for Flash CS6 or above/Adobe Animate): FLA_FILE
  • .SWF (animated version): SWF_FILE
  • .PNG (static image): PNG_FILE


Enjoy it!


If you want to watch Reduce (first movie):


if you want to watch Reduce 2 - Part I (second movie):


if you want to watch Reduce 2 - Part II (third movie):

Log in / sign up to vote & review!

wow so that good

Missing a piece is annoying. It happened twice in a row... So I then spread out the pieces outside the board so they dont get 'swallowed'. Otherwise its fine.

Mejson responds:

Well... we are always wiser after the damage. Now I would make such a 'Future' that if the last element is left, it should be shown in a visible place.

Thank you for your comment!

Does not work. I can see only white screen (FF and Chrome).
Edit:
Ok it works, but it is not even a game anyway.

Mejson responds:

Because it is loading... it looks like it is loading for the first time (big projects have it - like this one)... you had to wait a while (a bit longer if you have worse internet).

I'm missing a piece... X0 https://www.newgrounds.com/dump/item/0340d86725dea07b6bcef4c1636c0317
too realistic

edit: I didn't hide it, it's probably hidden behind some of the pieces already set in. I noticed that the movable pieces can be covered by them.

Mejson responds:

Look, maybe this piece fell under the rug XD, but seriously... you didn't hide it specially? :P

Edit: In the code (AS3) there is a condition that the stacked element places at the very bottom of the layers... so you were clearly out of luck.

i will always support anything Cyberdevil is involved in

Mejson responds:

Yes, thank you! @Cyberdevil, how popular you are :P

Credits & Info

Views
2,854
Faves:
10
Votes
94
Score
3.66 / 5.00

Uploaded
Dec 1, 2020
11:00 AM EST
Software
  • Audacity
  • Animate
  • Paint
  • Photoshop CS6
  • Daily 2nd Place December 2, 2020