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Dark Night of the Soul Demo 1

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This is just the very first draft of the first part of the first demo... So don't get your hopes up!

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Default assets and bugs. Still a good start though!
You might want to fix the collision and music in the 2nd room.

This is quite broken. I guess that's to be expected for a demo's demo's demo but it leaves the question of why upload it.

The gameplay doesn't make much sense, you walk down a hall with an amnesiac girl, see a broken mirror, a lantern, a dog, and reach the end of the hall. There is nothing there.

In the start of the hall, a crack in the floor is "a door" where you are prompted to use "a key", which sends you to a room with a bed and three walls. You can walk through the walls, but you can't leave or interact with the bed. I don't know if this is a glitch or the demo's end.

Either way, it bothers me that I can't leave, and that in the hall, if I even get close to the crack in the floor I'm stuck going in without so much as a prompt to not do so.

In the menu, Your party has two blank spaces who can apparently use magic. You can add the dog, who then goes under the blank spaces.

You can pick up the lantern, but you can't select it for flavor text: if you click it you appear to get to the "use" stage, which would be a problem if using healing items and such without flavor text to say how much HP they recover or anything.

It could become a nice emo(?) game, but it isn't one yet, so there's nothing to score high.

Dazyet responds:

Thank you for your input! So I am creating this project for a class and needed to basically send a progress report to my professor!

Credits & Info

2.84 / 5.00

Oct 22, 2020
7:37 PM EDT