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Blu&Red

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HOW TO PLAY:

  • Arrow Keys: Move left and right
  • Z Key: Jump / Double Jump
  • R Key: Pause
  • Mouse or Arrow Keys: Select option buttons


Make your way to the green arrow in this basics platformer, with a little twist, for 12 levels.


CREDITS :


DEVELOPER'S NOTE:

I gave myself a limited amount of time to make a game as a challange. Tho I'm aware of that limit, and despite enjoying making the game for the majority of the time, I'm not much happy with the final result. Many of the levels were pretty rushed, and I couldn't come up with interesting ideas that could involve the game's mechanics (I decided not to add medals, since I kinda lost interest in this game in the end).

I'm publishing the game however, since it still feels like a part of a journey to me.


UPDATE #1:

  • Both jump and double joump now will be performed with the Z key;
  • Controls are now less slippery;
  • Some levels have been slightly redesigned.

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is good the game

It's not a very fun platformer. Way too punishing and it doesn't even have music.

I like the game's looks, it looks like a Nintrome's Icon Game

I also like the fact that the moving platforms don't restart on the original position when you die, 'cause it forces the player to come up with new ways to beat a stage, but it has some problems in Level 6.

In that Level has moving red walls that kill you: the problem is when you die at the beginning, you have to wait some seconds, which is tedious and goes against the speedrun idea. (making the wall restart ONLY in the L. 6 would, theoretically, breaks the game's flow)

After some thought, the best way that I found to resolve this is having a option at the menu, that makes the platforms restart:
-On (not restart): -Pros: It forces the player to come up with new ways to beat a stage.
-Cons: It makes the wall part from L. 6 worse by the reasons in the 3th and 4th line.
-Off (restart): -Pros: It fixes the L. 6's issue.
-Cons: It doesn't have the good thing said in the 1st and 2nd line. Without it, the game, possibly, would become stale after beating the game 10-20 times.

But I have a question... WHERE IS THE MUSIC AND THE SOUND'S DEATH!!!!!!!????????

hard

I'm fine with the controls, the art is serviceable and the concept is solid and could make for a great flash game. However, the complete lack of music as well as grating sound effects is a huge detriment to the game and would be extremely easy to remedy, especially with the resources here on newgrounds. I hope to see this improved on in the future.

Credits & Info

Views
6,565
Faves:
34
Votes
185
Score
3.38 / 5.00

Uploaded
Oct 19, 2020
1:34 PM EDT
Software
  • Unity