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Author Comments

You have to solve some clues, find a key and go out from room. Good luck!

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I admit it, I am not the greatest at escape room games. But I think I have some experience to tell from the ones I played:
This feels too overloaded with information, it'd be way easier a simple hand drawn/vectorized set of images, and keeping it more to the minimum.
With all this overload it feels way more efficient to just randomly click until you get a clue, solve its puzzle, and keep randomly clicking.

It seems well done, to be honest, but I think that when making an escape room game it's more important to prioritize lack of confusion to aesthetics.

That left-right puzzle was real hard, even found it at first but did it wrong!

Credits & Info

Views
1,358
Votes
92
Score
3.19 / 5.00

Uploaded
Sep 28, 2020
4:10 PM EDT