22.8 seconds is as low as I can take it, after several runs through and taking some strategic hits in Levels 7 and 9. (There's a small part in 8 where "lava" won't hurt you, but only sometimes.)
The controls are a bit too slippery, and in levels where the little red homing enemy chases you down, the game tends to eat your jumps—to jump consecutively, you have to either hold Up to jump and sacrifice a bit of precision since you can't wait, or chance the enemy getting dangerously close to you.
Also, there's a small softlock in Level 2, in the small area beside the big baddie; you can get into that little alcove underneath the slanted rock, but you can't get out until the homing enemy kills you.