Really cool stuff! The game started out super strong, presenting an interesting concept and basic rule, which in itself somewhat told a story through mechanics. The music was magnificent, and compliments the game really well. I feel like it started to drag out by the end, as the game started to rely on skillful movements in precise levels, which isn't that bad for such a short game. I know the difficulty is intended, and that's fine to make a tough game, but there is a lot of opportunity for creative ideas in the concept I felt. Overall not bad, I'm looking forward to more stuff like it in the future!