I like it but the combats a bit rigged towards the opponent because you don't get enough goo
SLUDGE & SORCERY is an irreverent fantasy Gameboy RPG; an expansive overworld journey from the Slime Caves to Jagged Crag, with dice-based combat, treasures, and humour. This game was made for GBJam 8, and runs under the specific hardware restrictions of the orginial gameboy, and was created entirely from scratch in 9 days using GBStudio.
CONTROLS:
Up - ↑ / W | Down - ↓ / S
Left - ← / A | Right - → / D
A - Alt / Z / J | B - Ctrl / K / X
Start - Enter | Select - Left Shift
CREDITS-
Polyducks: Production, Code, Art Direction, Miscellaneous Art
Ben Jelter: Scene Art, Miscellaneous Art
Mig Moog: Tile Art, Miscellaneous Art
Rhoq: Combat Sprites, Miscellaneous Art
Bitmapkid: Dialogue & Story
Retroshark: Guest Art
AJ Booker: Music (Get the soundtrack!)
With thanks to:
Ravancloak,
Chris Maltby and the team at GBstudio,
and You, the player!
I like it but the combats a bit rigged towards the opponent because you don't get enough goo
quamp is stupid
Loud and annoying music, the gameplay is very rigged to your opponents (out of the 20 rounds I had, i won 0 of them) and this ain't 1989.
I know making games in gb studio and it's so limited and hard.
But your game looks good and realy like from 90's
Realy good job :-)
90's...
You're right, it's 2021.