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Zombie Slaughterhouse: Alpha 1

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29.08.2020 19:25 - ALPHA 1


- Radar

- Fully functional Kevlar mechanics added

- Pause menu


- Climate prototype map with models instead of the usual gray one

- Zombie hitboxes have been refined

- Weapons rebalanced

- The appearance of the main menu has been changed


- Fixed an issue that allowed players to fire large amounts of ammo after reloading by holding down the left mouse button


Changing the mouse sensitivity in the main menu is not working properly, this will be fixed in a future update.


Hey, the game is in a very early stage of production, but we decided to make it available to you so that you and us can follow the progress of work, any bugs, suggestions etc. please report to our email address: kittersdev@gmail.com

In the near future we are going to introduce a multiplayer mode, and many more game mechanics and maps. And also release a full-fledged version of the game for download

Join to our Discord: https://discord.gg/K9JyjdM

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It has potencial, I recomend:
1.- Upgrade the ADS, games with iron sigths are good
2.- A bolt action rifle (like a Mosin-nagant, M1903A1 Springfield or Mauser Gewehr 1898) and a Lever action shotgun

The AK47 and the M4A4 both have a glitch that occurs if the left mouse button is held down during the reloading animation, resulting in a substantially increased rate of fire, as long as the mouse button is being held. if you release and press again then the rate of fire resumes to its normal rate, although it is more fun this way tbh.

It needs some work, but its a good start.

I think you should add a shop when you first start the game or after you die, so you could buy better guns after gaining money from killing zombies. Adding a shop would make the game more fun because you have better weapons during zombie combat, also. I think you should add more zombie types, like running zombies or anything else that comes to mind. That would shake some things up if anyone playing got tired of the same old slow zombies. I think you have done a good job so far, you just need to polish some things up.

kittersdev responds:

Thank you for your suggestions, the shop mechanics are already designed and will appear in one of the future updates

Credits & Info

2.98 / 5.00

Aug 27, 2020
6:05 AM EDT