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Author Comments

i hope you like this minigame i made, and sorry for the bad graphics, i think this game is very hard but not imposible, any commentaries or problems to this mail: mano.alvagon@gmail.com( note: this game has no music or sounds)

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your game is really good and excellent I really like the protagonist reminds me of Nautilus from Project Arrthymia and Cube from Jsab I love it a lot PS: If you ask yourself what I mean, Nautilus is a cube-like figure, only that Nautilus is from black heart the character is not official but if many people like the story like me of black heart and cube from Just Shapes & Beats by the way your game is giving me euphoria (Much happiness) I like types of people who make figures of figures and stories of figures like JSAB and PA your game is good

I wasn't sure what the goal of the game was at first, I'm guessing the goal was to get into the room at the lower right. However, I can't get in since it seems to be bugged. Also there are no clear instructions or controls, if it's not mentioned in the game then at least mention it in the description. I initially used WASD and thought that the player was supposed to avoid the enemies at first until I started trying out every single other button to see if I can interact with anything. I don't usually try arrow keys unless told so since it usually scrolls the page up and down, so my first instinct is to go for WASD.

WASD - Move
Arrow Keys - Shoot

Bugs I found:
- Boundaries - If I go through the top boundary, I teleport to the bottom, if I go to the left boundary I teleport to the right, and vice versa. I'm not sure if this is an intentional mechanic but if it's not then you might want to look into that.

- Door - After getting the keys, I can't get past through the door. The door is now gone but it acts as if it's still there and prevents the player from passing through.

- Arrow Keys - Shooting up and down scrolls the page as well, you should really fix that bug.

- Enemy AI - For some reason, the enemies like to clump up at the upper right corner (figured this out by avoiding them and using the boundary cheat) and they they would just stay there at the corner unless the player goes close to them.

Credits & Info

2.27 / 5.00

Aug 18, 2020
2:51 PM EDT