I think it's pretty good, artstyle looks pretty nice, but controls are a little wonky by default.
Hi! We are HarDDeer and Pixelgreeds
And we introduce you "Geometry May" - 2d runner with acrobatic elements, enemies, and 1 boss(2 encounters).
Possible problems and their solutions:
1) Level 1 - training and control test.
It is not endless, do not panic. Just wait, and in the meantime try out different moves.
2) The mouse is NOT used anywhere, even in the menu.
3) You can play with either controller or keyboard.
4) During certain moves some keyboards may have stuck keys. But you can always change the controls in the options menu.
(For example, on my keyboard which isn’t the oldest but not the most expensive one, I had to change the settings a bit, because when I pressed several keys at once (A-L-K), one of them wouldn't respond (K would get stuck).
5) The last 3 levels are not the part of the main campaign, so if you can't beat them, don't be upset because they are very difficult bonus levels.
P.S
In my profile there are artworks for this game, and for the project we (HarDDeer and Pixelgreeds) are working on together (Warning: some of them are NSFW).
I think it's pretty good, artstyle looks pretty nice, but controls are a little wonky by default.
Control key choices are awkward AF. Provide logical options and this could be fun.
Its pretty good. Though I just couldn't seem to get a grasp on the controls. The slide and dive kick being button combinations just didn't sit very well with me. Especially since the down button doesn't seem to be used for much else. Still a very interesting game.
Pretty fun game once you figure out how to use the controls properly. It took a me while though which made me a bit frustrated but overall really fun game.
This is super cool. i had no problems with control input and it looks nice and the animation is nice as well.