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Nightmare Breaker

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Nightmare Breaker is a Gameboy style Castlevania (the good ol' Castlevania!) 'em up put together for GBJam 2019.


A/left - Walk left

D/right - Walk right

K/Z - Attack

L/X - Jump

W/up - Sub weapon

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Needs a lot of work, 'hard' isn't the word, more is, 'unfair'

Good, but man. It was way too short.

its okay , not a bad game still enjoyable

This game seems like a good start to something greater.

You have some solid work in graphics and music. The controls are a little tricky on keyboard, but adding controller support was definitely a good move. There were two major enemy types and two subweapons, though my main headaches and source of deaths came from the platforming segments which had swinging pendulums combined with crumbling platforms and instadeath pits, which made things appropriately Nintendo Hard.

All in all, like I said, this feels like a good start to something greater. There's quite a lot of things that can be built and improved upon. Some more levels, enemy types and subweapons wouldn't be a bad thing, as well as perhaps upgrades for our character's main weapon. A way to regain health wouldn't be bad either, as all that hearts generally do in this game is power subweapons. And a good boss fight or two would be awesome.

Hahaha, "And everyone lived happily ever after." Very cute.

But no, honestly this was quite good, solid, if tricky controls, good music, very nice sprites.
Some solid work here that could be built up into a wohle game really.

Solid work!

Credits & Info

3.48 / 5.00

Jul 29, 2020
7:27 AM EDT