Not bad. The perspective is confusing though, feels like i'm looking down, not ahead. Got a bit dizzy. And yeah, needs some visual changes when descending.
Per user feedback: I added instructions for changing the camera angle, made the dungeon walls different for each level, and adjusted difficulty of levels 4 and 6. I do not want to add power ups, the mechanics are about the maze getting bigger and minotaur getting faster.
Not bad. The perspective is confusing though, feels like i'm looking down, not ahead. Got a bit dizzy. And yeah, needs some visual changes when descending.
it was good
still a bit confusing, but I feel like it is a fun maze game