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A TRUE HERO TEST BATTLE Alpha V 0.0.1

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Author Comments

English

Just a small video game in development, I share them to know what they think about it:

Do you like animations?

Are the controls uncomfortable?

Don't they like how I program the enemy?

What could I add to make it look better?

What would make Gameplay more enjoyable?


Only program 4 attacks that have effects on the enemy, the shots (when jumping and when you are on the ground) have no effects.


To control our character:

We use the arrows to move

Z to slide or roll

X to use our weapon

C to hit and kick.

Español

Solo un pequeño videojuego en desarrollo, se los comparto para saber que opinan al respecto:

¿Les gustan las animaciones?

¿Se les hacen incomodos los controles?

¿No les gusta como programe al enemigo?

¿Que podria agregarle para que se viera mejor?

¿Que haria que el Gameplay sea mas disfrutable?


Solo programe 4 ataques que tienen efectos sobre el enemigo, los disparos (al saltar y cuando estas en el suelo) no tienen efectos.


Para controlar a nuestro personaje:

Usamos las flechas para movernos

Z para deslizarte o rodar

X para usar nuestra arma

C para golpear y patear.


Instagram: https://www.instagram.com/a.true.hero_art/

Facebook: https://www.facebook.com/Batitono/?ref=aymt_homepage_panel&eid=ARCGOgYw5g8-ZacnPxCqJv15Awwwpdu7Vr4PaBNWDdUtTGYtpJARyZ7VMjVs9qZK8CMmRRNtFUYciV4b

Youtube: https://www.youtube.com/channel/UCHDMCXOjEaY0-FQBgefGNQQ?view_as=subscriber

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¡seguí así amigo!

Instead of the camera being the average of the 2 characters, I think it should focus on just p1. I also think the latency on your moves should be faster, although like @Ralix said, the animations are very smooth and look natural.

The animations are incredible and look very natural.

The rest of the game… I mainly had a hard time trying to figure out how to damage the enemy without being hit yourself. He has a longer range, a vaster health pool and hits you almost every time you come close. It might be better if the enemy followed a set pattern which left you an opening in which you can safely damage him. When he's unpredictable, you have to rely on luck or cheesy tactics, which is frustrating.

Shooting from your weapon also doesn't seem to do anything. And you can still move around and jump after your health falls under zero, with no way to restart the game.

And currently, since it's still in development, the environment around the characters sucks.

It looks promising (especially the fluent animations), but so far the game isn't really enjoyable.

batitono responds:

Thanks for commenting!
I will consider everything.

Credits & Info

Views
956
Votes
70
Score
2.72 / 5.00

Uploaded
Jun 26, 2020
6:39 PM EDT