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Rolling Chicken TD

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Developed for Ludum Dare #46

Theme: Keep it alive.


The legendary Rolling Chicken is trying to defend her eggs!

Do everything you can to keep the eggs alive against the enemies, it’s the only way to save the Rolling Chicken lineage.

Use the mouse to play!

The Towers

Rolling Chicken – One of a kind tower, the legendary chicken keeps dealing damage by rolling through the enemies.

Soliders – The cheapest one, fires a single shot that deals damage.

Hot Wings – It's getting hot here! Deal damage to multiple enemies by breathing fire.

Sorceregg – Well, now it’s cold. Uses magic to slow the enemies.

Samurai – I can cut everything! Slashes the air and creates a energy wave that pierces multiple enemies. 

The enemies

Snake – The most common enemy, not very fast nor tanky.

Badger – The fastest enemy, he’ll steal your eggs.

Crow – The flying enemy! Takes halved damage from the Hot Wings and Samurai towers.

Komodo Dragon – The slow and steady tanky enemy!

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cool

nice game it's was good

Nice game. I enjoyed it.

The enemies could probably use a health bar.

This is a good game, but I was confused about what to do when the game started, maybe try adding some text or a tutorial to tell the player how to work the game and about the enemies. Sometimes the next wave will start whilst the last wave hasn't been killed yet, and I think that the game could be improved by stopping the waves for a bit longer after they have been defeated, to give the player some time to place more chickens. Other than that, I like the graphics a lot and the gameplay is fun, I think it has potential.