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Grocery Boss

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Try to get $2500 before the time runs out!  

A 7 day prototype of a shopping sim.

Keyboard Camera Controls:

WASD - Directions

ZX - Zoom

QE - Rotation

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I hated this game.

Ishmhora responds:

I'm sorry you didn't enjoy it but thank you for trying it out!


Ishmhora responds:

Thank you for playing!

add a tutorial

Ishmhora responds:

Yeah it totally needs some explanation for sure!

Thank you for playing!

A great start.
I suggest you work on the path finding a bit more:
Customers get stuck while going to find products.
Customers will try to come to check out the wrong way, and run into customers leaving.
Once 2 get stuck going in opposite directions: more start piling up.

Also: if you keep everything stocked, you quickly run into negative money, which seems strange if you started fully stocked.

There isn't a clear cost vs price, and raising the price after the customer picked out what they wanted seems wrong.

I'd suggest that there was a "between days" screen where you can set prices and reorder.
The cashier shouldn't be dealing with picking prices at the time of checkout while people are waiting.

With a little more work, this could be a really fun game.

Ishmhora responds:

This is awesome feedback!

It was definitely an experiment and yeah the navigation needs work. Although I did get some good laughs when I play tested and ended up with like ten guys stuck at the register.

I have been working on the flow logic so that the dudes don't walk in the wrong direction going to the register, but I ran out of time. I also have a Queue-ing system to add in too.

I kept the negative money to see what other people thought. I was originally gonna stop that but I thought it might be interesting to go into "debt".

I haven't decided how I wanted to do the pricing. In future versions there will be a day/night cycle so I could definitely use that to mess with prices.

It's not clear what to do at first but it's fun when you get the hang of things. For a prototype this is fantastic; the full product has great potential and I can't wait to see it completed.

Ishmhora responds:

Thank you for the feedback!

I did not think it would be fun when I initially started. But its definitely worth continuing to grow it.

Credits & Info

2.89 / 5.00

Jun 1, 2020
8:03 PM EDT