I like the mechanics of this game, they're pretty interesting, overall pretty fun. Main problems are the fact it gets stale after a while gunning down the same enemies and the fact I couldn't firebomb, even when right-clicking.
Endless waves of hell beasts are gunning you down, if you can't beat them, become them.
Controls: WASD - Move
Left Click - Shoot
Right Click - Fire bomb
When your skull is knocked off, run into an enemy to possess them and take on their appearance and weapon.
This game was made for GM48 last year, the theme was no death state
I like the mechanics of this game, they're pretty interesting, overall pretty fun. Main problems are the fact it gets stale after a while gunning down the same enemies and the fact I couldn't firebomb, even when right-clicking.
I feel like if this was fleshed out it could be really good
I like the rules of this game works this is really good
It's technically sound and the idea is interesting, but the music is pretty drab and the game gets monotonous quick due to the fact that your essentially immortal.
I love the way respawning and weapon selection is done here, but let me suggest some improvements:
- 1 second invincibility after picking up a weapon while dead (respawning)
- ability to disarm an enemy and replace your weapon with his while being alive
- total kill counter during that life, additional to the weapon-specific kill counter