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Author Comments


I have taken some of the feedback and the lives system is now completly gone. All checkpoints now save your progress from that point onwards. The jump is now more reliable, if you still think it isnt leave a comment and i will revise the code yet again. To the people who say the "controls are bad" I can't change much unless you are specific about what is bad. I am more than willing to change things to make the experience more enjoyable.

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Havent completed it yet, but i dont like how i get a negative comment every time i die, like, some people probably just stopped playing it beacuse of it,idk, but i feel like you could try to be a little more positive, like, "sir, your a complete loser", etc, they just makes it boring, and not fun to play, it just disencourens or whatever the word is, and as i said, makes it not fun to play, but expect that it seems fun, just cat mario or whatever it is. But different.

its a meh for me the spike ball didnt hit me and
i died

zero fps


I love the idea of this game but I think the execution could be much, much better- as others have said the lives system seems weird when the whole point appears to be trial and error.

BlankCanvasStudios responds:

Thank you for your feedback and for playing my game. What do u suggest i do instead of lives

Credits & Info

2.64 / 5.00

May 17, 2020
8:12 PM EDT