Music is fine at first but after a bit it does get a bit grating. I understand that's to replicate old school soundtracks but it doesn't mean they were all necessarily good. I like the concept of soft resets being used to the player's advantage too.
But there's a couple places where it cuts so close to the traps because of the limited movement that it doesn't feel like I'm improving every time I fail, it feels more like everything is skewed against me. I know exactly how to solve the puzzle but I can't actually do it for several rounds because I can't physically move fast enough to get away from the traps.
Overall I do enjoy the concept and I think it's put together well. Could use some adjustments and a little more substance, but for a short test of concept of sorts, it works well.