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Controls: Mouse only. Drag items from the bottom into the level. Rotate if necessary. Press play when ready.


The Incredible Isometric Puzzle Platformer with a twist!

Place items in the level to safely guide your player from start to finish.

The 50 levels come in 3 styles of a unique set of features. The solution makes each level work like a well-oiled machine. Can you finish every last one?

If you like this game, please leave a rating!

Follow me on Twitter for updates! https://twitter.com/ChrisuSSBMtG

Find mobile versions and my other games at: https://cbartsch.github.io/

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Chrisuan. You made this game is nice. What did you insert in this game of music?

Chrisuan responds:

Thanks! The music creator's website is linked on the left! (Sebastian Bender)

nice game :D

Chrisuan responds:

Thanks :)

did you makes it on code

Chrisuan responds:

Yes I programmed this game

I really like the gameplay of this. It didn't hook me at first, but once I got to that first level where you need to see it turn so you can see the new perspective I was more interested. Also, the music is nice to listen to, but I wish it didn't slow down every time I placed something down. Other than that, I really like your game :)

Chrisuan responds:

Thanks :)

I had a pretty great time with the game overall, especially on worlds 4 to 6! However, I do have a few nitpicks;
Firstly, the first 3 worlds are way too easy. Of course, every good game has a tutorial, but I got the idea of each new thing within the first 2 or 3 levels of each of these worlds. So I just easily breezed through each of them.
And secondly, the game could use some polish. The shadows are so dark that I couldn't see my characters occasionally and whenever I restart the level, it resets by rotating in the same direction everytime, even when it was in the same rotation as when it started.

Chrisuan responds:

Thanks for the feedback! Glad you liked it :)

The difficulty is highly subjective, you gotta make sure the mechanics are introduced well for everyone ,)

The rotating part is kind of on purpose, it just un-does every rotation it made while in play-mode.

Credits & Info

3.56 / 5.00

Apr 3, 2020
2:11 AM EDT
  • Unity
  • Daily 5th Place April 4, 2020