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Shoot Tycoon

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Author Comments

1.1 update:

-tutorial added

-money bug fixed

-2 new targets to buy

-new animations

-game balance tweaks


Thanks to JLapidork and lazerbastard

for comments that are help full to development =)!


click ammo icon to buy ammo

click scrap icon to buy scrap

click the gun icon to buy guns on shooting rsnge

click the scrap button to buy targets

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First impression:
I don't understand what to click on. The animations are static, the buttons are unresponsive. I wish there was more to read, I wish the buttons expand and retract when highlighted or moused over like in every other video game.

+The game is simplistic and I understand everything going on.
-That doesn't escape from the fact the starting UI is disorganized and uninviting. I recommend borders. simple yet effective (and not to mention stylish)

-delete cursor doesn't disappear, ever.
-The game is best played with an auto clicker

+after reading the description I was able to piece together what was which. I recommend putting this in the game instead but I don't really mind.
-There's currently no known "fast" way of placing down targets.
-The icons for upgrading auto ammo and auto scrap are too small; I didn't understand what they were for until I bought them and looked closer.
-The only way to close the menu is to pick an option and if you happen to have the correct amount of money for the thing you're forced to buy it
-The decimals of your money going on to infinity is tacky; it even goes off the button and into the ammo button.

+The concept is a wonderful, simple, idle time killer
-But the execution bombed terribly. Update ui, update visuals and effects/fx

-progression is too slow for amount of work put in; players burn out before finishing the game (This is fatigue from opening target menu > clicking on target > placing ONE at the bottom of the screen while it's at the top > repeat step one)

1.1 Good shit
-Numbers still fly off at ".9999999999999999" but that's fine
-sucks I can't save my progress but whatev
+Progression feels rebalanced!
-Only the Bottle repairs correctly, the rest of the Targets are glitched tf out. Especially the 500 scrap target, and sometimes the 150 will move "to the ceiling" upon placement and are replaced by the 75 scrap Target. Spamming bottles in a single overlap is the most viable strategy. Auto clicker recommended. You only need to upgrade your Bullet Worker a few times. If you can buy a Scrapper, do.

TL;DR Fix the targets and their animations

HGGZ responds:

thats alot for this detailed review it has helped alot, i will be working on the things you said and will post a updated game tommorow.
thanks.

Functions as a rudimentary test and not much else. There was clearly work involved, but there needs to be more to make it worth people's time. Instructions were unclear, and need to be explained better. Graphics are fun, though basic. Keep working.

HGGZ responds:

thanks for comment. i will work on a tutorial asap.

Credits & Info

Views
1,298
Votes
90
Score
2.58 / 5.00

Uploaded
Jan 22, 2020
2:43 PM EST