I click enter and everything freezes on the title screen. Pushing space to continue does nothing.. broken? Title screen looks pretty good though.
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Briefing: join Elyira on one of her many adventures as she sets out to rid the world of creatures of the night who are preparing for the arrival of a great threat from the spirit world. Use magic, knives and then some to fight your way through dangers in order to protect the world and look good all while doing it. Enjoy and support.
P.S.
The Medals work, I've tested every last one of them down to the end of the game to make sure there's no repeated issue as before so enjoy.
I click enter and everything freezes on the title screen. Pushing space to continue does nothing.. broken? Title screen looks pretty good though.
No offense...but this is pretty terrible. I have to respectfully agree with the reviews below. This game is just unplayable beyond belief. You can't hit the smaller enemies beneath you, and no matter what buttons you press, you still end up dying instantly for no reason other than the fact this game is absolute garbage. I think the game would be much more fun had the mechanics been more polished, with much better made enemies, and being able to not die instantly upon the most stupid thing you didn't even expect to happen.
Like RatsLaugh has already stated:
"First screen, there is a lava fall behind you. if you touch it, it's instant death. To the right is some kind of creature, fireball will kill it. Past that is a bat. fireballs seem to go right through it. If you touch it, instant death. If you throw enough fireballs at the bat, eventually one will no go through it and will kill it. But as it dies it sends out a shockwave that hits you with instant death.
If everything is instant death then why did the dev bother with a life meter?"
I think you should really redo everything and make the gameplay much more concise and fair in it's approach. This game seems like it could be fun had it had much more time and work into it.
After a few minutes, I already gave up on this game. It's just not worth the time.
Also I think you need to take a reality check. Cause you going on saying:
"Jokes on you, it's actually a pretty good game. You know, maybe I should make a game where you go to the left, jump three times, tap a button and boom, YOU WIN! because I see a challenging game seems to turn a lot of people off this day and time."
You're tripping if you actually think this shit is good! Also you sound like a fucking child, getting all upset simply because someone pointed why you're game sucks. Maybe taking another look at your game more closely might help you understand why it sucks.
To sum it up:
Animation isn't too good.
Art could be better.
Gameplay is horrible and barely playable.
Overall experience is terrible.
0/10 for sure!
the doom king
ill be honest
more than challenging, if you even made it such that when our fireball hits them it should kill instantly, because with all the statues and spikes, we cant stand still for long if fixed,the game would be much more playable
I don't know what to say exactly...I simply couldn't get past the first 'boss' as there was no way to defeat him. I pressed every button necessary and none of his 'life bar' was moving an inch. Good luck to others who actually get past him. I had to give it a 1-star just to post my review. It doesn't have a duck function to hit the ankle-high enemies and it doesn't give instructions or clues to defeat bosses. You got the right idea of making this a challenging game, but you missed the boat on giving better tips in between levels/bosses making it impossible to progress.