Interesting game, but I do feel a little bit lost, haha. I think I understood it the main gameplay eventually and it is cool to chill out get lost in a trance of dodging, but I didn't feel like there was any sense of progression: the levels seemed random and didn't seem to rise in difficulty or change: only the player stats changed. I was expecting the player stats to be random, but naturally be higher and higher as it went on, and I expected the enemies to be basic but introduce the other ones in later levels, but sometimes I got high stats and difficult enemies straight from the start. I wasn't sure what a dangerous behavior was either as I wasn't able to get the bar high enough, unfortunately: maybe that would've been a cool boss fight or something. I understand that it doesn't necessarily have to have progression since it's just a score attack, but it felt a little lost without it, I guess. Pretty trippy game, however!