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The two doors

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Author Comments

A game about to choose between a door with clues or the misterious one.

Use arrows and enter. exit with escape.

Development time: 48 hours.

Translated by Riley Benitez.

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Walkthrough:

If you want to get the the good ending, start with the unknown door on the right. Then, go to the door that says "slippery". From that point, go to the unknown door. The "Tarantino" door is a false ending. After taking the unknown door, you'll get to the final door. Don't use the key. I used the key, but i ended up stuck. Choose the option on the right. The unknown one. The last door will crumble, and you're free.

Hope it helps :-).

there's another good ending or not?

porwaltz responds:

There is just one good ending.

A bit too small. I like the Tarantino Pulp Fiction reference

porwaltz responds:

Yup. That's because it's a 48 hours jam game. I want to make a sequel with much more content.

pretty good man.

I honestly like the simplicity and the endings you get. It has very much an 80s vibe, like the early pixel games and the very first text based adventures.

porwaltz responds:

Thanks. The original concept was to make a wireframe dungeon that you usually would see in those games. Then i switched to a more detailed pixel art.

Credits & Info

Views
4,025
Faves:
13
Votes
162
Score
3.10 / 5.00

Uploaded
Jan 15, 2020
5:25 AM EST
Software
  • Aseprite
  • GameMaker Studio 1.4