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Feudalia is based on the physical board game of the same name, a deck-building and resource management game.

Starting from a basic initial deck of cards, you must improve your characters, while you build the different objectives that are presented on each mission.

After complete the 6 Campaign Missions, two Random Scenarios are unlocked.

--- 2019/09/28 - v0.86:
- Viewable discard pile - Revised Mission 3 objetives.

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not a huge fan of the art style or theme or the combat, but the cube pushing is AMAZING - some of the best ive seen

found a bug - infinite potters in level 6. also some html popping up on the "you cleared level 6" message. <color=yellow>.

It's nice, but merely a demoversion...

Nice game, but after the tutorial, you have no campaign, just 2 single random battles.
The single battles typically force me to take land types I don't want, while making my 1st choice never come up in 3 tries.
I'd suggest:
1st land is choice of 2 (meaning the 2 are not the same so that there is a real choice.)
2nd choice is between 2 that you didn't pick 1st time.
3rd choice is between the 2 you have not picked yet.
This way you always are missing 1 of the 4, but can have some meaningful control.

Still one of the better games on Newgrounds, but disappointing that the only campaign is the tutorial.

good, fun game.