00:00
00:00
Newgrounds Background Image Theme

Ken1997 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Purpy

Share Collapse

Author Comments

controls:
move [A]-[D] or [leftArrow]-[rightArrow]
jump [spacebar]
enter a door [W] or [upArrow]
----------------------------------------------------------------------------------
link to itch.io - https://dt6.itch.io/purpy
-----------------------------------------------------------------------------------
the theme of this game jam was 'parallel dimensions'. me (D.T.6 artist and coder) and others (@bluattire composer and @Mirushaku89 also composer) worked on this for 10 days. the idea of the game is that you control one player but in two separate dimensions.

Log in / sign up to vote & review!

its a really promising game with an amazing look and feel and good soundtrack its just the levels feel impossible and not in the fun super meat boy way like a "idk what to do" way but besides that its rly good and nice controls just work on ur level design

I have no clue what the aim of the game is and I don't know what the controls are other than A and D or left and right arrow plus the space bar.
Also, the game bugged out when I clicked the "quit" button on the main menu.

Im sorry but it is mostly IMPOSSIBLE to jump in one space gaps! And there fore lever 4 is impossible!

well i finished it but this is little bit too hard to make 1 block jumps

nice game my friend :dddddd

The game would be good if it weren't for a few fatal problems:
- Trying to jump up and into a space the same size as the character is extremely difficult for some reason; the character just won't go into the space sometimes. While this would be annoying in a normal platformer, it makes the game even more difficult since when you fail to make the jump, the other mirror image of the character has moved out of place, forcing the player to either realign the other character to the proper spot it needs to be in or to restart the level because the level is now unwinnable.
- The wall jumping also doesn't always work for some reason.
- The controls should be explained in the game or in the description (having the controls explained in both would be preferable). While the controls and mechanic might seem intuitive to you, every game has different rules.
- I'd suggest making the R button the restart button for the level. In a game like this, restarting might be done multiple times for some players so having to go to a menu to do it is both annoying and a waste of time.

I like the aesthetics of the game as well as the gameplay, but the problems make the undesirable to play unless they get fixed.

Credits & Info

Views
2,480
Faves:
3
Votes
107
Score
2.92 / 5.00

Uploaded
Sep 14, 2019
5:44 AM EDT
Software
  • Godot Engine